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akira399/dsh-godot-skill

60Last commit Aug 13, 2026

dsh-godot-skill DSH plugin

This plugin registers a runtime skill named `godot-4-development` into DSH sessions. It provides comprehensive coverage of Godot 4.x features, a development workflow, and code templates. Once activated, you can ask the AI to build a complete Godot game step by step.

How to install the dsh-godot-skill DSH plugin

dsh plugin --profile web add github:akira399/dsh-godot-skill

Copying does not run this command. Review the repository and version before installing the dsh-godot-skill DSH plugin.

dsh-godot-skill DSH plugin data source

dsh-godot-skill DSH plugin snapshot date: Aug 16, 2026

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What the dsh-godot-skill DSH plugin can do

  • Covers Godot 4.x core concepts: nodes, scenes, resources, signals, groups.
  • Includes renderer selection guide (Forward+, Mobile, Compatibility).
  • Provides a 20-domain feature cheat sheet covering platform export, 2D/3D graphics, physics, shaders, scripting, audio, input, navigation, networking, GUI, animation, and more.
  • Delivers a complete development workflow from design decisions to export.
  • Includes code templates for common patterns (player movement, camera, spawning, HTTP, pause, save, ENet) and an error troubleshooting table.

Where the dsh-godot-skill DSH plugin fits

  • Create a 2D platformer game from scratch using AI guidance.
  • Rapidly prototype a 3D FPS with AI-generated code and physics setup.
  • Learn Godot 4.x features interactively through AI-assisted exploration.
  • Debug and optimize an existing Godot project with AI suggestions.

Who the dsh-godot-skill DSH plugin is for

  • Game developers using DSH who want AI assistance for Godot 4.x projects.
  • Developers learning Godot 4.x and seeking structured, AI-driven tutorials.

dsh-godot-skill DSH plugin limitations

  • Only supports Godot 4.x; not compatible with Godot 3.x.
  • Requires a running DSH instance and the plugin to be installed and activated.
  • The skill provides code generation and guidance, but actual game execution needs the Godot engine installed locally.
  • Content is based on Godot's official feature list; may not cover third-party addons or custom modules.

dsh-godot-skill DSH plugin: from the repository README

Quoted from the akira399/dsh-godot-skill README, the upstream source of the dsh-godot-skill DSH plugin. Copyright remains with the original authors.

Godot Engine 4.x 全栈游戏开发技能插件 for [DeepSeek Harness](https://github.com/deepseek-ai/deepseek-harness)(DSH)。 安装后,插件在激活时把仓库内自带的 **`godot-4-development`** 技能注册为运行时技能 —— 任何会话都可以通过 `skill` 工具加载它,让 AI 独立完成 Godot 游戏的规划、搭建、编码、调试、优化与导出。 ![DeepSeek Harness](https://img.shields.io/badge/DeepSeek%20Harness-生态插件-4D6BFE?logo=deepseek&logoColor=white) ![License](https://img.shields.io/github/license/akira399/dsh-godot-skill) ![类型](https://img.shields.io/badge/类型-Host%20插件-blue) ![技能](https://img.shields.io/badge/技能-godot--4--development-important) ## 技能内容 依据 [Godot 官方特性列表](https://docs.godotengine.org/zh-cn/4.x/about/list_of_features.html)(简体中文)整理并补充实现细节: - **核心概念**:节点 / 场景 / 资源 / 信号 / 组 - **渲染器选型**:Forward+ / Mobile / Compatibility(GL) - **特性 → 实现速查**(20 个领域):平台与导出、编辑器、2D/3D 图形与工具与物理、着色器、GDScript/C#/GDExtension、音频、导入、输入、导航、网络、国际化、窗口与 OS、移动端/XR、GUI、动画、文件格式、杂项(Movie Maker、无头服务器、CI) - **完整开发工作流**:设计决策 → 项目脚手架 → 核心玩法原型 → 内容实现 → 打磨与性能 → 测试调试 → 导出发布 - **代码模板与错误排查表**:玩家移动、相机跟随、生成、HTTP、暂停、存档、ENet 联机、常见错误速查 ## 安装(官方路径) ```sh npx -p @deepseek-ai/dsh dsh plugin --profile web add github:akira399/dsh-godot-skill ``` 安装完成后重启 DSH(重新运行 `dsh web`)。重启后会话技能目录中即出现 `godot-4-development`。 ## 使用 插件生效后,会话中会提示可用

Read the full READMERepository license: MIT

dsh-godot-skill DSH plugin questions

How do I install the dsh-godot-skill plugin?

Run the command `npx -p @deepseek-ai/dsh dsh plugin --profile web add github:akira399/dsh-godot-skill`. After installation, restart your DSH instance by running `dsh web` again. The skill will then appear in your session's skill list.

How do I activate the godot-4-development skill in a DSH session?

Start a new session or restart DSH after installation. The skill will be listed as available. Simply say something like 'Use the godot-4-development skill to help me build a 2D platformer'. The AI will load the skill and follow its workflow.

Can I use this skill for Godot 3.x projects?

No, the skill is designed specifically for Godot 4.x (based on the official feature list of Godot 4.x). It does not cover Godot 3.x APIs, nodes, or workflows. You should use Godot 4.x for the best experience.

Do I need to install Godot Engine separately to use this skill?

Yes, the skill generates code, provides guidance, and helps with debugging, but you still need the Godot 4.x engine installed on your system to run the resulting project. The skill does not include a built-in Godot runtime.

Does the skill cover all Godot 4.x features?

The skill is based on the official Godot feature list and covers 20 major domains (rendering, scripting, physics, audio, GUI, etc.). However, it may not include every single detail or third-party addon. It is a comprehensive reference but not an exhaustive API documentation.